Pick a zone on the map or in the list to see what it holds.
Level 50
Sanctuary of Origins
The walled plateau at the far north of the island, the last place to reach. Nothing lives there yet: the sanctuary keeps its secret.
Nothing has been set up in this zone yet.
Level 43-50
Eclipse Bastion
A stone labyrinth in the north-east, held by aggressive creatures. A Zaap lets you travel there.
Creatures
Zaap
Residents
- Maëra — Bastion SurvivorQuests
Level 36-42
Ashlands
A crater of lava and black rock in the north. Creatures here are aggressive.
Creatures
Residents
- Rovan — Ashlands ScoutQuests
Level 29-35
High Cliffs
A high rocky massif in the north-west. A Zaap marks the entrance.
Creatures
Zaap
Residents
- Kaëlys — Cliff LookoutQuests
Level 22-28
Mist Marsh
A dark, misty marsh in the west, where bats and snails lurk.
Creatures
Residents
- Sélène — Marsh ScoutQuests
Level 15-21
Ruins of the First
A great circle of stones in the east, left by an ancient people. A Zaap is installed here.
Creatures
Zaap
Residents
- Edran — Archivist of the RuinsQuests
Level 8-14
Whispering Woods
The meadows and groves south-east of the village, your first steps off the road.
Creatures
Residents
- Toren — Forest HunterQuests
Hub
Dawn Vale
The starting village: banker, merchant, auctioneer and village chief. A Zaap connects it to the rest of the island.
Creatures
Zaap
Residents
- Néris — EnchanterQuests
- Brann — Village HunterQuests
- Lysandre — Island GuideQuests
- Aveline — Village ChiefQuests
- Aubin - BankerBank
- Mirelle — General MerchantMerchant
- Edrin - AuctioneerAuction house
Level 1-7
Beach of the Awakened
The beach where you awaken, in the south: turtles, frogs, hermit crabs and your first encounters.
Creatures
Residents
- Lysandre — Island GuideQuests
- Lysandre — Island GuideQuests